TRACKS TO BE COVERED

Track – 01: ENGINEERING & TECHNOLOGY

  • Design, manufacturing and testing of synthetic sports surfaces
  • Design of training aids in sports, Fitness and recreation activities
  • Simulation and mathematical modelling of sports performance
  • Designing Sports facilities including indoor and outdoor Stadium
  • Sports Apparel
  • Wearable Exoskeletons and Prosthesis in para sports
  • Olympic and Paralympic Sports Equipment
  • Rehabilitation and Technology
Track – 02: DATA SCIENCE IN SPORTS

  • Artificial intelligence in sports training & performance
  • Machine Learning and Computer Vision
  • Computer aided design and application in sports
  • Computer supported sports training and performance prediction
  • Video analysis and Image processing
  • Sports analytics and Data Science
  • Virtual reality and Practical application
  • Wearable technology and Human Movement Prediction
Track – 03: APPLIED SPORTS TECHNOLOGY IN PRACTICE

  • Sports Biomechanics and movement prediction
  • Sports injuries related to equipment and facilities
  • Technology used in sports training
  • Gender related technology issue in sports
  • Performance enhancement through equipment and sports facilities
  • Sports Training and Sports performance
  • Ethical issues in Sports and Technology